3D Movie Memoirs

A personal anecdote about my long, loving relationship with 3D movies

It occurred to me recently, as I exited the local multiplex after a film screening, that the kids today casually tossing their handsomely designed plastic 3D glasses into the designated recycle bins, have no inkling as to how wonderful they have it.

3D is a remarkable magic trick that people take for granted. The fact that, with aid of a pair of innocuous goggles, cinema can betray its flat origins and trick your senses into believing that all manner of mise-en-scene is emerging from the screen, drawing the viewer into its designer world and further marrying moving image to the targeted eyeballs being attacked.

Indeed, 3D is marvelous. And meaningful. And we’re so very lucky to live in a world where such a grandiose escapist gag is both so immaculate and relatively affordable.

As you can glean from this hyperbole, I am indeed an ardent fan of 3D. Always have been, since I was given my first 3D comic book.

When I was a child, 3D was an all-out obsession.

In the late 1970s and early 1980s 3D was just beginning to rear its head again, decades after its golden age in the 1950s. We know that the technology, which had existed since the silent era, first found commercial popularity at the time when television was drawing people away from the movie theater experience, pushing studios to come up with novel ways to drag the pundits back and give them a thrill that could only be attained by buying a ticket to the “flat tops”.

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